From “Push the Keys” to “Touch the Screen”? Tracing the Competition of Things in Music
On the Sociomateriality of Introducing the GarageBand App into School Music
DOI:
https://doi.org/10.62563/bem.v18i1.269Keywords:
Digitization, GarageBand, tablet classes, situation analysisAbstract
This article explores the introduction of iPads in music lessons at a secondary school from a sociomaterial perspective. Based on several years of accompanying, the study draws on situational analysis to show how digital technologies – in particular the app GarageBand – are becoming embedded in existing subject cultures, thing orders, and pedagogical routines. The analysis reveals how the digitization process in the music classroom often fails due to old things, familiar routines, and subject-specific ideologies, such a clavocentrism and a liveness norm. At the same time, an alternative understanding of music learning is introduced. It adds sound work in the form of exploratory, self-directed creation and production of precise recordings to the craftsmanship of reproduction and selfconquest in stage performances. The research results are discussed in the light of the debate on digitization in schools and music education.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2026 Marc Godau

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
Bulletin of Empirical Music Education Research (b:em) is published as an open access online journal. All articles are freely accessible online free of charge, there are no publication fees (Diamond Open Access). The standard licensing of the articles is CC BY-NC 4.0 (Creative Commons Attribution-Non Commercial 4.0 International (CC BY-NC 4.0))
